Dudley's dungeon

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Wednesday, 6 December, 2006 by azgor
                    
    ----------      
    |.*[=!?!/|      
    |@!%?(*[%|      
 ###@.?+[=!)+|      
 #  |.[(!?"/<|      
##  |.%?*)+[%|      
    ----------      
                    
@ "Cool!"
                    
    ----------      
    |.*[=!?!/|      
    |.!%?(*[%|      
 ###.@@+[=!)+|      
 #  |...!?"/<|      
##  |...*)+[%|      
    ----------      
                    
@ "I could use one of these..."
                    
    ----------      
    |.....@!/|      
    |.....*[%|      
 ###.@..[=!)+|      
 #  |...!?"/<|      
##  |...*)+[%|      
    ----------      
                    
@ "... and maybe a couple of these..."
                    
    ----------      
    |........|      
    |........|      
 ###.@.....)+|      
 #  |....@"/<|      
##  |...*)+[%|      
    ----------      
                    
@ "Oooh! I've been wanting one of these!"
                    
    ----------      
    |........|      
    |........|      
 ###.@......+|      
 #  |....../<|      
##  |......@%|      
    ----------      
                    
@ "Wow! This is great! And it fits so nicely!"
                    
    ----------      
    |........|      
    |........|      
 ###.@......@|      
 #  |.......<|      
##  |........|      
    ----------      
                    
                    
    ----------      
    |........|      
    |........|      
 ###.@......@|      
 #  |.......<|      
##  |........|      
    ----------      
                    
@ "Hmmm... I wonder..."
                    
    ----------      
    |........|      
    |........|      
 ###.@......@|      
 #  |.......<|      
##  |........|      
    ----------      
                    
                    
    ----------      
    |........|      
    |........|      
 ###.@.......|      
 #  |.......<|      
##  |........|      
    ----------      
                    
@ "Hey!"


http://dudley.nicolaas.net
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Rating

010544
Average rating: Excellent
Number of ratings: 50

Comments

SomeoneElse December 6, 2006 01:05
First comment: 11 September, 2006 143 comments written
I...don't...understand the punchline. He hit the mimicThe ancestors of the modern day chameleon, these creatures can
assume the form of anything in their surroundings. They may
assume the shape of objects or dungeon features. Unlike the
chameleon though, which assumes the shape of another creature
and goes in hunt of food, the mimic waits patiently for its
meals to come in search of it.

Copyright (c) 1994, 1995, 1996 by the NetHack Development Team
Copyright (c) 1994 by Boudewijn Wayers
NetHack may be freely redistributed. See license for details.
and vanished instead of the < turning into `? Huh?
azgor December 6, 2006 01:14
First comment: 6 December, 2006 2 comments written
He climbed the stairs.
E December 6, 2006 01:23
First comment: 2 September, 2004 34 comments written
The mimicThe ancestors of the modern day chameleon, these creatures can
assume the form of anything in their surroundings. They may
assume the shape of objects or dungeon features. Unlike the
chameleon though, which assumes the shape of another creature
and goes in hunt of food, the mimic waits patiently for its
meals to come in search of it.

Copyright (c) 1994, 1995, 1996 by the NetHack Development Team
Copyright (c) 1994 by Boudewijn Wayers
NetHack may be freely redistributed. See license for details.
solidified into real stairs.. could've been more obvious. :)
Fathead December 6, 2006 01:47
First comment: 1 April, 2006 1136 comments written
No, I have to agree with SomeoneElse's cluelessness.
Nameless December 6, 2006 02:34
First comment: 29 December, 2004 281 comments written
Heh, took me a moment to get it.
Dudley quickly turned the mimicThe ancestors of the modern day chameleon, these creatures can
assume the form of anything in their surroundings. They may
assume the shape of objects or dungeon features. Unlike the
chameleon though, which assumes the shape of another creature
and goes in hunt of food, the mimic waits patiently for its
meals to come in search of it.

Copyright (c) 1994, 1995, 1996 by the NetHack Development Team
Copyright (c) 1994 by Boudewijn Wayers
NetHack may be freely redistributed. See license for details.
to stone before it could revert to it's original form, thus leaving it permanently as stone stairs (up which he escaped).
L December 6, 2006 04:02
First comment: 10 February, 2005 285 comments written
*chortle*
nordenjolt@gmail.com December 6, 2006 04:16
First comment: 3 February, 2005 7 comments written
This one is truly amazing in my opinion. I hope it will be one of the "classic" once.
Dav December 6, 2006 04:32
First comment: 26 June, 2004 147 comments written
Very nice. Rated excellent.
SomeoneElse December 6, 2006 05:28
First comment: 11 September, 2006 143 comments written
Oh! I'm turning my vote into excellent, now that I get it. It's actually kind of funny.
zem December 6, 2006 07:59
First comment: 5 December, 2005 64 comments written
brilliant! definitely deserves to go down as one of the classics
mucknert December 6, 2006 09:11
First comment: 6 December, 2006 2 comments written
Great indeed.
  December 6, 2006 09:32
First comment: 1 April, 2004 431 comments written
This one made me laughing. Fun times.
A December 6, 2006 10:54
First comment: 24 October, 2006 70 comments written
Actually made me laugh out load (and I don't do that often).
Am Shaedan December 6, 2006 13:17
First comment: 18 May, 2004 49 comments written
Are we getting soft, or have the recent comics been pure awesomeness?
Mikoangelo December 6, 2006 15:27
First comment: 19 October, 2005 82 comments written
I would've gotten it right away if it was obvious the last line was spoken by the shopkeeperThese strange creatures live mostly on the surface of the
earth, gathering together in societies of various forms, but
occasionally a stray will descend into the depths and commit
mayhem among the dungeon residents who, naturally, often
resent the intrusion of such beasts. They are capable of
using weapons and magic, and it is even rumored that the
Wizard of Yendor is a member of this species.

Copyright (c) 1994, 1995, 1996 by the NetHack Development Team
Copyright (c) 1994 by Boudewijn Wayers
NetHack may be freely redistributed. See license for details.
.

But I agree, definitely a classic.
Eemeli December 6, 2006 15:28
First comment: 2 March, 2005 143 comments written
Hey, Dudley just turned shoplifting into an art.
Roger Barnett December 6, 2006 15:36
First comment: 7 April, 2006 143 comments written
Tricky to get initially, but a great comic :)
Grey Knight December 6, 2006 15:43
First comment: 20 October, 2005 116 comments written
Win!
Nesman December 6, 2006 16:27
First comment: 4 January, 2005 112 comments written
I like it. Azgor, you may get the highest rating ever, but don't let it go to your head. ;)
  December 6, 2006 19:10
First comment: 1 April, 2004 431 comments written
Go azgor, that makes 46 Excelent votes in two comics.
Alcari December 6, 2006 19:11
First comment: 11 September, 2006 93 comments written
that was me....
Fathead December 6, 2006 23:08
First comment: 1 April, 2006 1136 comments written
Mikoangelo: I agree, that would have helped.
sqwishy December 6, 2006 23:20
First comment: 6 December, 2006 2 comments written
lol that's great
does that actually work though?
flatluigi December 6, 2006 23:51
First comment: 23 November, 2006 28 comments written
Excellent.
Ristipisto-Risto December 7, 2006 09:45
First comment: 25 January, 2006 52 comments written
Awesome!

Wish that trick would really work... A shoplifter's daydream.
Donut Lord December 7, 2006 13:11
First comment: 1 December, 2006 26 comments written
Lucky Dudley. I always shoplift in explore mode. I was in a little humanThese strange creatures live mostly on the surface of the
earth, gathering together in societies of various forms, but
occasionally a stray will descend into the depths and commit
mayhem among the dungeon residents who, naturally, often
resent the intrusion of such beasts. They are capable of
using weapons and magic, and it is even rumored that the
Wizard of Yendor is a member of this species.

Copyright (c) 1994, 1995, 1996 by the NetHack Development Team
Copyright (c) 1994 by Boudewijn Wayers
NetHack may be freely redistributed. See license for details.
town place and I snatched up all the merchandise from IzchakThe shopkeeper of the lighting shop in the town level of the
gnomish mines is a tribute to Izchak Miller, a founding member
of the NetHack development team and a personal friend of a large
number of us. Izchak contributed greatly to the game, coding a
large amount of the shopkeep logic (hence the nature of the tribute)
as well as a good part of the alignment system, the prayer code and
the rewrite of "hell" in the 3.1 release. Izchak was a professor
of Philosophy, who taught at many respected institutions, including
MIT and Stanford, and who also worked, for a period of time, at
Xerox PARC. Izchak was the first "librarian" of the NetHack project,
and was a founding member of the DevTeam, joining in 1986 while he
was working at the University of Pennsylvania (hence our former
mailing list address). Until the 3.1.3 release, Izchak carefully
kept all of the code synchronized and arbitrated disputes between
members of the development teams. Izchak Miller passed away at the
age of 58, in the early morning hours of April 1, 1994 from
complications due to cancer. We then dedicated NetHack 3.2 in his
memory.
                [ Mike Stephenson, for the NetHack DevTeam ]

Copyright (c) 1994, 1995, 1996 by the NetHack Development Team
Copyright (c) 1994 by Boudewijn Wayers
NetHack may be freely redistributed. See license for details.
, attacked him, got chased down by the Keystone Kops, decided not to quitMaltar: [...] I remembered a little saying I learned my first
day at the academy.
Natalie: Yeah, yeah, I know. Winners never quit and quitters
never win.
Maltar: What? No! Winners never quit and quitters should be
cast into the flaming pit of death.
        [ Snow Day, directed by Chris Koch,
         written by Will McRobb and Chris Viscardi ]

Copyright (c) 1994, 1995, 1996 by the NetHack Development Team
Copyright (c) 1994 by Boudewijn Wayers
NetHack may be freely redistributed. See license for details.
while I'm ahead, hurry in and shut the doorThrough me you pass into the city of woe:
Through me you pass into eternal pain:
Through me among the people lost for aye.
Justice the founder of my fabric mov'd:
To rear me was the task of power divine,
Supremest wisdom, and primeval love.
Before me things create were none, save things
Eternal, and eternal I endure.
All hope abandon ye who enter here.
        [ The Inferno, from The Divine Comedy of Dante
                Alighieri, translated by H.F. Cary ]

Copyright (c) 1994, 1995, 1996 by the NetHack Development Team
Copyright (c) 1994 by Boudewijn Wayers
NetHack may be freely redistributed. See license for details.
to the next general store near the entrance, rob and attack THAT guy and go on like that until I'd stolen a couple thousand zorkmids of unpaid items. Or robbed every shopkeeperThese strange creatures live mostly on the surface of the
earth, gathering together in societies of various forms, but
occasionally a stray will descend into the depths and commit
mayhem among the dungeon residents who, naturally, often
resent the intrusion of such beasts. They are capable of
using weapons and magic, and it is even rumored that the
Wizard of Yendor is a member of this species.

Copyright (c) 1994, 1995, 1996 by the NetHack Development Team
Copyright (c) 1994 by Boudewijn Wayers
NetHack may be freely redistributed. See license for details.
blind. I had maybe 20 keystone kops, some gnomes (mages, normal, and lords) from earlier before I escaped down here (they must have found me,) and every shopkeeperThese strange creatures live mostly on the surface of the
earth, gathering together in societies of various forms, but
occasionally a stray will descend into the depths and commit
mayhem among the dungeon residents who, naturally, often
resent the intrusion of such beasts. They are capable of
using weapons and magic, and it is even rumored that the
Wizard of Yendor is a member of this species.

Copyright (c) 1994, 1995, 1996 by the NetHack Development Team
Copyright (c) 1994 by Boudewijn Wayers
NetHack may be freely redistributed. See license for details.
and watchman in the town.
L December 7, 2006 13:23
First comment: 10 February, 2005 285 comments written
Strangely enough, I don't think this is quite as funny as this azgor comic:

http://www.nicolaas.net/dudley/index.php?f=20061109
jukka December 8, 2006 07:44
First comment: 22 November, 2006 57 comments written
brilliant!
Heh, and the "password" question asks which character means upstairs..
Gamer_2k4 December 9, 2006 20:20
First comment: 10 October, 2006 13 comments written
Very clever.
Rose December 11, 2006 19:03
First comment: 3 July, 2006 79 comments written
Excellent. Didn't get it until the explanations, then it was too funny!

Initially was thinking Wesley and Dudley, for some reason, not shopkeeperThese strange creatures live mostly on the surface of the
earth, gathering together in societies of various forms, but
occasionally a stray will descend into the depths and commit
mayhem among the dungeon residents who, naturally, often
resent the intrusion of such beasts. They are capable of
using weapons and magic, and it is even rumored that the
Wizard of Yendor is a member of this species.

Copyright (c) 1994, 1995, 1996 by the NetHack Development Team
Copyright (c) 1994 by Boudewijn Wayers
NetHack may be freely redistributed. See license for details.
and Dudley.
Jeet December 23, 2006 16:34
First comment: 23 March, 2006 10 comments written
Donut, what are you doing attacking IzchakThe shopkeeper of the lighting shop in the town level of the
gnomish mines is a tribute to Izchak Miller, a founding member
of the NetHack development team and a personal friend of a large
number of us. Izchak contributed greatly to the game, coding a
large amount of the shopkeep logic (hence the nature of the tribute)
as well as a good part of the alignment system, the prayer code and
the rewrite of "hell" in the 3.1 release. Izchak was a professor
of Philosophy, who taught at many respected institutions, including
MIT and Stanford, and who also worked, for a period of time, at
Xerox PARC. Izchak was the first "librarian" of the NetHack project,
and was a founding member of the DevTeam, joining in 1986 while he
was working at the University of Pennsylvania (hence our former
mailing list address). Until the 3.1.3 release, Izchak carefully
kept all of the code synchronized and arbitrated disputes between
members of the development teams. Izchak Miller passed away at the
age of 58, in the early morning hours of April 1, 1994 from
complications due to cancer. We then dedicated NetHack 3.2 in his
memory.
                [ Mike Stephenson, for the NetHack DevTeam ]

Copyright (c) 1994, 1995, 1996 by the NetHack Development Team
Copyright (c) 1994 by Boudewijn Wayers
NetHack may be freely redistributed. See license for details.
? :(

Anyway, excellent comic.
Grognor April 21, 2007 07:37
First comment: 4 April, 2007 1161 comments written
Ha! Hmm...

"HA!~~!"
*fizzle*

I've run out of excellents. Gah!
1338h4x May 11, 2007 01:36
First comment: 19 September, 2006 102 comments written
Awesome.


And in response to Donut Lord, killing IzchakThe shopkeeper of the lighting shop in the town level of the
gnomish mines is a tribute to Izchak Miller, a founding member
of the NetHack development team and a personal friend of a large
number of us. Izchak contributed greatly to the game, coding a
large amount of the shopkeep logic (hence the nature of the tribute)
as well as a good part of the alignment system, the prayer code and
the rewrite of "hell" in the 3.1 release. Izchak was a professor
of Philosophy, who taught at many respected institutions, including
MIT and Stanford, and who also worked, for a period of time, at
Xerox PARC. Izchak was the first "librarian" of the NetHack project,
and was a founding member of the DevTeam, joining in 1986 while he
was working at the University of Pennsylvania (hence our former
mailing list address). Until the 3.1.3 release, Izchak carefully
kept all of the code synchronized and arbitrated disputes between
members of the development teams. Izchak Miller passed away at the
age of 58, in the early morning hours of April 1, 1994 from
complications due to cancer. We then dedicated NetHack 3.2 in his
memory.
                [ Mike Stephenson, for the NetHack DevTeam ]

Copyright (c) 1994, 1995, 1996 by the NetHack Development Team
Copyright (c) 1994 by Boudewijn Wayers
NetHack may be freely redistributed. See license for details.
should cause you to die. "RIP Donut Lord, killed by bad karma"
Kerta December 14, 2007 18:00
First comment: 12 December, 2007 72 comments written
Attacking IzchakThe shopkeeper of the lighting shop in the town level of the
gnomish mines is a tribute to Izchak Miller, a founding member
of the NetHack development team and a personal friend of a large
number of us. Izchak contributed greatly to the game, coding a
large amount of the shopkeep logic (hence the nature of the tribute)
as well as a good part of the alignment system, the prayer code and
the rewrite of "hell" in the 3.1 release. Izchak was a professor
of Philosophy, who taught at many respected institutions, including
MIT and Stanford, and who also worked, for a period of time, at
Xerox PARC. Izchak was the first "librarian" of the NetHack project,
and was a founding member of the DevTeam, joining in 1986 while he
was working at the University of Pennsylvania (hence our former
mailing list address). Until the 3.1.3 release, Izchak carefully
kept all of the code synchronized and arbitrated disputes between
members of the development teams. Izchak Miller passed away at the
age of 58, in the early morning hours of April 1, 1994 from
complications due to cancer. We then dedicated NetHack 3.2 in his
memory.
                [ Mike Stephenson, for the NetHack DevTeam ]

Copyright (c) 1994, 1995, 1996 by the NetHack Development Team
Copyright (c) 1994 by Boudewijn Wayers
NetHack may be freely redistributed. See license for details.
, BLASPHEMY! Serious bad mojo dude.
Deshmeister Prime May 15, 2008 00:57
First comment: 15 May, 2008 20 comments written
It's OK...
Dani June 13, 2008 11:30
First comment: 7 June, 2008 39 comments written
I chortled juice through my nose. Wonderful one. :D
Newtkiller November 16, 2008 15:08
First comment: 28 October, 2008 127 comments written
Just let pet purple wormA gargantuan version of the harmless rain-worm, the purple
worm poses a huge threat to the ordinary adventurer. It is
known to swallow whole and digest its victims within only a
few minutes. These worms are always on guard, sensitive
to the most minute vibrations in the earth, but may also
be awakened by a remote shriek.

Copyright (c) 1994, 1995, 1996 by the NetHack Development Team
Copyright (c) 1994 by Boudewijn Wayers
NetHack may be freely redistributed. See license for details.
eat them. Free, easy, rapid.

http://dudley.nicolaas.net
Want to contribute? Write an email to dudley@nicolaas.net!
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