Dudley's dungeon
Monday, 21 July, 2008 |
by Soluphobe |
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@ "Some joker changed my charset. Now I don't know what any of the monsters are."
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@ "But I don't really mind. It's like I just started playing nethack. Everything is new and fresh."
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The hill hits! |
The hill hits! |
The hill hits! |
|...##### |........|
|...| # |.@......|
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@ "Now that's just not fair!"
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http://dudley.nicolaas.net
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http://dudley.nicolaas.net
Want to contribute? Write an email to dudley@nicolaas.net!
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Rating
Average rating: Excellent Number of ratings: 45
Comments
@ |
July 21, 2008 02:30
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First comment: 26 July, 2004 |
155 comments written |
simply pwn3d. |
idontexist |
July 21, 2008 03:14
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First comment: 19 July, 2008 |
35 comments written |
E. This should be on the conduct list. .'s and #'s only |
Arle |
July 21, 2008 03:54
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First comment: 2 June, 2008 |
29 comments written |
This one made me laugh quite loudly. |
gneek |
July 21, 2008 05:53
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First comment: 18 January, 2008 |
159 comments written |
AWSUM |
Loof |
July 21, 2008 08:45
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First comment: 2 May, 2005 |
22 comments written |
lolololololol, or Excellent! |
Loof |
July 21, 2008 08:46
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First comment: 2 May, 2005 |
22 comments written |
Oh, and use the power of the ; and / key! |
o Hawkes |
July 21, 2008 10:11
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First comment: 21 July, 2008 |
1 comments written |
MWAHAHA!
(And I thought the previous one was bloody good as well.) |
Dain |
July 21, 2008 12:14
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First comment: 29 January, 2008 |
2 comments written |
Some people already discussed this possibility on freenode. If you put too many monsters on . or #, your game will crash if you use ; to help you. (but some people made a patch for it) |
Mordae |
July 21, 2008 13:36
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First comment: 11 May, 2007 |
116 comments written |
The quality... it burns, it burns! My question: Which character represents the floor of a room or a ? (Or a hill ...) |
Kath |
July 21, 2008 16:59
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First comment: 21 July, 2008 |
2 comments written |
dear this is perfect. |
GnuoyKun |
July 21, 2008 18:31
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First comment: 21 July, 2008 |
1 comments written |
One of the greatest ones in the history of dudley XD |
Ren |
July 21, 2008 19:45
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First comment: 2 April, 2008 |
35 comments written |
E for awEsome. |
Soluphobe |
July 21, 2008 19:51
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First comment: 21 July, 2008 |
6 comments written |
Wow, I had no idea the concept was that funny! Thanks!
[rushes to take screenshots] |
Callie |
July 21, 2008 20:30
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First comment: 16 July, 2007 |
31 comments written |
The person who rated this Good is wrong. |
Dav |
July 21, 2008 21:30
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First comment: 26 June, 2004 |
147 comments written |
Callie: I think some people just don't want other people to have high-rated comics. I noticed that there are 2 good ratings on yesterday's comic and the previous day's, and I thought they both as perfect as this one -- granted, I wrote one of them. :)
Rated this E, btw. |
Vins |
July 21, 2008 23:14
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First comment: 4 April, 2008 |
13 comments written |
It's not my fault....
E
I think this one is slighly better than the previous one.
3 great comics!
And tomorrow???
(I hate the anti-spam question) |
E. |
July 22, 2008 00:01
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First comment: 22 July, 2008 |
1 comments written |
Rated E as in . |
Wellan |
July 22, 2008 02:00
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First comment: 27 November, 2007 |
247 comments written |
That would be almost as hard as ascending without moving. Great concept! |
Antheridium |
July 22, 2008 02:27
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First comment: 17 May, 2007 |
442 comments written |
What's there to say.
Although. Part of the reason these have such a high rating is because there haven't been many spectacular comics lately. It's kind of nice to see that someone can still be creative and funny here. |
Quint Sakugarne |
July 22, 2008 03:10
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First comment: 1 January, 2008 |
233 comments written |
Surprisingly, I wasn't as entertained as I expected to be based on these responses. I found last issue to be funnier, to be honest.
Also, minor thing, but why are there #'s leading into the room on the left.
Rated Good. |
Slowpoke |
July 22, 2008 06:07
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First comment: 27 February, 2007 |
239 comments written |
No other rating possible than '#'. |
Vins |
July 22, 2008 09:54
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First comment: 4 April, 2008 |
13 comments written |
Quint Sakugarne, have you ever played nethack in text mode? |
Quint Sakugarne |
July 22, 2008 10:02
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First comment: 1 January, 2008 |
233 comments written |
Vins: I'm aware that the original glyph for hallway is #, but there should either be doorways with no doors (.) or with open doors (- or |) in those places, not hallway.
Unless there's something I'm not aware of. |
Pix |
July 22, 2008 10:20
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First comment: 17 July, 2008 |
3 comments written |
E as in corpsE, which is doubly awesome. |
CKY |
July 22, 2008 11:57
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First comment: 3 July, 2008 |
4 comments written |
Pix's comment owns. |
Arle |
July 22, 2008 12:11
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First comment: 2 June, 2008 |
29 comments written |
Quint, use yer imagination. The charset got swapped, right? Well maybe an open was changed to #. |
Mordae |
July 22, 2008 13:34
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First comment: 11 May, 2007 |
116 comments written |
The amazing thing is that the three best-rated comics of all Dudley-time have been the last three issues. Either our standards have gone down, or we need to con these guys into being regular writers :) |
Quint Sakugarne |
July 22, 2008 20:50
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First comment: 1 January, 2008 |
233 comments written |
Arle: you have a point.
Though, that gives me the idea, why don't we just swap EVERY tile with #. That would be hilarious but completely unplayable. Unless you had less than 10 DEX, in which case you'd be told when you bump into a wall... |
Antheridium |
July 22, 2008 21:02
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First comment: 17 May, 2007 |
442 comments written |
You'd still have the PC cursor to tell you where you . So I think in theory it would be playable. But the only way to get anything done would be to use the look command to check everything constantly, which would get really old really fast. |
Arle |
July 23, 2008 07:16
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First comment: 2 June, 2008 |
29 comments written |
Okay, whom's the deadbeat that gave this a fair? |
The Lurker |
July 23, 2008 17:40
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First comment: 30 May, 2008 |
2 comments written |
Aye - that's just not fair! (Ok, sorry, sorry)
E for Everyone laughed. |
Slowpoke |
July 25, 2008 02:12
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First comment: 27 February, 2007 |
239 comments written |
This recent spate of excellent comics has rendered us unprepared for days and days of silence. I intend to take this most recent comic hostage, by rating it Poor using one additional bogus alias each day, until the problem is corrected! |
WoodGnome <{8^} |
July 25, 2008 14:51
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First comment: 25 July, 2008 |
3 comments written |
Where is the up to date Dungeons? Have Dudley and Dogley found the interdimensional holiday resort between levels? We need our Dungeon rations. C Rations. C rations run. |
Soluphobe |
July 26, 2008 15:59
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First comment: 21 July, 2008 |
6 comments written |
Yeah, I'm getting nervous. I know this has happened before, but it always worries me when the updates are slow. Has anyone submitted a comic recently? |
T-Jack |
July 26, 2008 16:24
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First comment: 16 March, 2008 |
52 comments written |
Well, I did, but Dion didn't reply or anything... |
Kernigh |
July 26, 2008 20:26
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First comment: 6 April, 2005 |
349 comments written |
No, I am a lazy author who left my unsubmitted comics on a hard disk somewhere. Some of my story arcs need improvement. |
Kernigh |
July 26, 2008 20:26
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First comment: 6 April, 2005 |
349 comments written |
No, I am a lazy author who left my unsubmitted comics on a hard disk somewhere. Some of my story arcs need improvement. |
idontexist |
July 26, 2008 23:18
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First comment: 19 July, 2008 |
35 comments written |
So somebody thought it would be funny to give this comic a poor, huh? What a (can i use swearwords here?)!! |
Slowpoke |
July 27, 2008 21:47
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First comment: 27 February, 2007 |
239 comments written |
I already explained, the Poor rating will be amended as soon as Dion gives us new comics. It's the act of a desperate man, but I think it will work! |
T-Jack |
July 27, 2008 22:32
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First comment: 16 March, 2008 |
52 comments written |
Yeah, man. The only bad thing about this your plan is that Dudley NEVER updates on weekend... |
Dol |
July 28, 2008 00:16
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First comment: 27 March, 2007 |
24 comments written |
Carp...I submitted a few strips over a month ago. Unfortunately due to some news references now they're rotten like a 500 turns old corpse.
I have some ideas for a new storyline but it'll take a while to script and implement. Don't hold your breath unless you're wearing an ... |
Dav |
July 28, 2008 19:23
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First comment: 26 June, 2004 |
147 comments written |
Slowpoke, you're punishing Soluphobe for something that isn't really his fault. |
Dav |
July 28, 2008 19:25
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First comment: 26 June, 2004 |
147 comments written |
In fact, it's the opposite of his fault, since he's writing new excellent comics. And you aren't, I might add. |
Slowpoke |
July 28, 2008 22:49
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First comment: 27 February, 2007 |
239 comments written |
Dav, I considered several satiric replies, but given the lead-balloon response to the recent New Yorker cover cartoon perhaps I should recognize the zeitgeist for what it is, and abandon that approach in all public websites.
Your defense of Soluphobe's entitlement to a perfect rating ranks right up there with the individual I once heard on the radio, earnestly criticizing Weird Al because "it's, like, he's making fun of music!". Uhhhh... |
Slowpoke |
July 29, 2008 01:12
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First comment: 27 February, 2007 |
239 comments written |
And now, as promised, with the arrival of a new comic the 'P' here reverts to an 'E'. (If there is still another, it's not .) |
Soluphobe |
July 30, 2008 15:56
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First comment: 21 July, 2008 |
6 comments written |
It's kind of belated, but Slowpoke, what you did was necessary and completely understood. All's fair in Love, , and getting Dion to update the site. |
MadDawg2552 |
October 10, 2008 18:26
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First comment: 6 October, 2008 |
69 comments written |
This isn't funny... not one single bit. If his char map was messed with, why didn't he just the game and fix it? And him saying "...not fair!" in the last panel is his own fault and that's all I'm going to say. |
http://dudley.nicolaas.net
Want to contribute? Write an email to dudley@nicolaas.net!
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