Dudley's dungeon
Wednesday, 5 March, 2008 |
by Callie |
-+---------
|......(..|
|.......^@-#######
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HP:2(65) Pw:4(4)
@ "It's important to trust the RNG. See, I ran into some ants...
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-+---------
|......(@.|
|.......^.-#######
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HP:2(65) Pw:4(4)
@ "...but by trusting in the RNG, I found this which undoubtedly has items in it!
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You've totally
destroyed the .
A of full
healing shatters!
-+---------
|......@..|
|.......^a-#######
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HP:3(65) Pw:4(4)
@ "Ah, but I'm still not worried. So what if my last hope was shattered — literally?
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-+---------
|......@..|
|.......^a-#######
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HP:3(65) Pw:4(4)
@ "So what if there's an breathing down my armor? The RNG will save me!"
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The
suddenly falls
asleep!
-+---------
|.....@...|
|.......a.-#######
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HP:4(65) Pw:4(4)
@ "See? All it takes is trust. Even if things look hopeless, the RNG always has the last word!"
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/ REST IN \
/ PEACE \
/ \
| Dudley |
| killed by |
| stepping on |
| broken glass |
/\\_/(\/(/\)\//\//|
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http://dudley.nicolaas.net
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http://dudley.nicolaas.net
Want to contribute? Write an email to dudley@nicolaas.net!
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Rating
Average rating: Good Number of ratings: 18
Comments
snafu |
March 5, 2008 00:53
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First comment: 3 November, 2006 |
15 comments written |
I'm not too bothered about the textual inaccuracies, but the endpoint was superb! Well done! |
Wellan |
March 5, 2008 01:00
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First comment: 27 November, 2007 |
247 comments written |
My, that was a good comic!
I think bottles in NetHack dissapear when used or broken. Due to...magic. |
Looney |
March 5, 2008 01:06
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First comment: 26 January, 2008 |
29 comments written |
Yeah, bottles just vanish. Mainly to avoid abuse. If there empty bottles, you could dip them into fountains (or other such sources) to gain potions of , which in turn could be used to produce unlimited holy/unholy . |
@ |
March 5, 2008 03:12
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First comment: 26 July, 2004 |
155 comments written |
someone should make a patch to do that. :) They should include that 'waste' like broken glass or wood can remain for a few turns and hurt the . |
Antheridium |
March 5, 2008 03:29
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First comment: 17 May, 2007 |
442 comments written |
And then maybe you could polymerge it to identify worthless glass?
I seem to recall the source code explicitly says "We don't keep track of dungeon rubbish". But it is an interesting idea. |
gneek |
March 5, 2008 03:47
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First comment: 18 January, 2008 |
159 comments written |
Ouch!
Ladies and gentlemen, please pick up your garbage. |
Oxeye Daisy |
March 5, 2008 21:44
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First comment: 14 November, 2006 |
7 comments written |
Rather ironic, eh?
(Dion: Would it be possible to also show the exact rating under "Average Rating", i.e. 4.58?) |
Henry J Cobb |
March 6, 2008 07:47
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First comment: 28 June, 2007 |
29 comments written |
Tourists can make unlimited , if they wait long enough. It's not like they'll starve. |
Quint Sakugarne |
March 6, 2008 09:44
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First comment: 1 January, 2008 |
233 comments written |
Wait, how can they make unlimited ? |
Antheridium |
March 6, 2008 12:16
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First comment: 17 May, 2007 |
442 comments written |
PYEC + of plenty, I'm guessing. It outputs potions of fruit juice and acid; then all you need is a suitable pool.
Hmm. I was thinking boots should protect against stepping on broken glass, but they don't protect against spikes, do they. Maybe combat boots, jackboots, and iron shoes should reduce the damage from spike traps... |
Antheridium |
March 6, 2008 12:21
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First comment: 17 May, 2007 |
442 comments written |
Er, wait. Potions of acid can't be diluted, they can only be cancelled. So I guess you could only use the fruit juice, unless by some odd chance you can actually cast the Cancellation spell. (Unlike the , you could only recharge a cancellation so much.) |
Rose |
March 6, 2008 20:10
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First comment: 3 July, 2006 |
79 comments written |
I've usually collected 40 or 50 potions of by gehennom anyway. More than I need and more than I can carry. Who needs unlimited? |
Strephon |
March 7, 2008 04:46
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First comment: 12 March, 2007 |
17 comments written |
There was a variant that had an alchemist's kit and empty bottles (the equivalent of magic markers and blank scrolls); you'd sometimes get an empty bottle when you quaffed one. I seem to remember it was an interesting idea but kind of clunky in execution, in part because the empty bottles still kind of heavy. |
SQLGuru |
March 7, 2008 13:50
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First comment: 23 October, 2006 |
77 comments written |
I saw this on Angband, Tales from the (another webcomic): http://www.roguetemple.com/7drl/
Of course, I've already written the perfect -like and it didn't take seven days to do it:
10 PRINT "You killed by a ."
20 GOTO 10
Layne
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jukka |
March 7, 2008 14:19
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First comment: 22 November, 2006 |
57 comments written |
Er, wait, Antheridium! What do you mean by "Potions of acid can't be diluted"? I have often diluted those!
What game are you playing? |
Wellan |
March 8, 2008 02:46
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First comment: 27 November, 2007 |
247 comments written |
Real Life! (tm)
Try to dilute acid by dipping a whole bottle of it in in real life, and...well, boom. |
Antheridium |
March 8, 2008 03:55
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First comment: 17 May, 2007 |
442 comments written |
jukka: Are you sure? Testing this reveals that no matter what kind of I dip the acid into (, , pool) it always "boils vigorously" and does damage - sometimes disappearing, sometimes not, but never becoming diluted. If I try jumping into the pool instead, I get "a explodes" and it's gone. You can, of course, safely dip the acid into holy or unholy , but that doesn't dilute it either. I'm playing vanilla Nethack 3.4.3, what are YOU playing?
Confirmation here: http://www.steelypips.org/nethack/343/pot2-343.html#cancel
As for RL, take a chem lab class and they'll teach you how to safely dilute acid. (i.e. slowly and carefully, avoid splashes, and always pour the into the acid.) |
G |
March 8, 2008 14:31
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First comment: 5 October, 2005 |
82 comments written |
Confirmed that dipping acid into works better in real life than NetHack since it doesn't work at all in Nethack.
A bad practice in real life, but for a mild acid like the NH one that won't kill you when drunk, notably more dangerous in NetHack |
Antheridium |
March 9, 2008 11:27
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First comment: 17 May, 2007 |
442 comments written |
Right, any acid strong enough to explode the bottle on contact with would definitely be non-drinkable.
Hmh. Seems the lowest failure rate for cancellation you can get as a is 62%, with level 30, maxed stats, a , and an overenchanted (+7) helm of brilliance. With a +5 helm it's 80%. Being restricted in matter spells really hurts for this... |
jukka |
March 10, 2008 10:58
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First comment: 22 November, 2006 |
57 comments written |
Hmm.. I generally dilute potions by jumping into a pool of with the potions to dilute in my inventory.
Now that I checked in mode, I got the explosion message. Looks like you're right after all, apparently I just have usually not noticed that the potions of acid had disappeared, because I generally hold several potions when I do that and the rest have either remained intact or diluted..
You still learn new things every now and then even after many years of playing. |
Henry J Cobb |
March 11, 2008 08:47
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First comment: 28 June, 2007 |
29 comments written |
The comic seems to be stuck so here's one...
Hungry
Eat What?
It smells like , eat it?
You consume dried gnone.
Thirsty. |
Mantar |
March 11, 2008 18:52
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First comment: 17 June, 2004 |
197 comments written |
Jukka: get yourself a pair of -walking boots and you can just step on the pool and dip the potions safely. :) |
Antheridium |
March 11, 2008 22:56
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First comment: 17 May, 2007 |
442 comments written |
Or polymorph into something that can fly. You just have to be "over the pool but not levitating". However, jumping into the pool is a good way to dilute/blank a whole bunch of things at once, especially if you have magical breathing (or are polymorphed into something that can swim). |
Henry J Cobb |
March 13, 2008 08:43
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First comment: 28 June, 2007 |
29 comments written |
Still no update?
You hear somebody cursing Dudley.
@: "Hey, there's a shop on this level."
d: "Well it could be that you level ported." |
GreyKnight |
March 13, 2008 18:20
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First comment: 24 March, 2006 |
48 comments written |
Easiest way to ensure updates? Submit strips. |
Fathead |
May 3, 2008 00:23
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First comment: 1 April, 2006 |
1136 comments written |
Um, not bad, I guess. |
http://dudley.nicolaas.net
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