Dudley's dungeon
Thursday, 6 December, 2007 |
by Kernigh |
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@ "Quick, grab that staircase before it moves again!"
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You hear some
noises. --
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@ "The lights on this morning! The caretaker must stop darkening them."
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-- --
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@ "I am not sure how many charges I have left." Zap lumos
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--...--
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The bites Ronley. The bites Ronley.
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The corpse tastes terrible! Hermley eats a corpse.
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@ "More monsters ahead."
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Really attack the ? n
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Pardon me, . Pardon me, .
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@ "I hate it when students gossip idly in the corridors!"
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@ "Dudley, just tap 's' repeatedly until they move. Or kill them."
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http://dudley.nicolaas.net
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http://dudley.nicolaas.net
Want to contribute? Write an email to dudley@nicolaas.net!
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Rating
Average rating: Fair Number of ratings: 8
Comments
Wellan |
December 6, 2007 02:07
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First comment: 27 November, 2007 |
247 comments written |
Strange. Not too bad, though.
Fair. |
Kernigh |
December 6, 2007 14:34
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First comment: 6 April, 2005 |
349 comments written |
Squealspots (the Hogwarts-like academy in this comic) is an unusual setting to draw. The Dungeons of Doom had dark, narrow corridors, but Squealspots has lit corridors wide enough for three dragons. In Minetown, sometimes I tap 's' because a watchman blocks my corridor. In Squealspots, a group of peaceful monsters can block a hallway.
Dudley zaps the lumos in the fifth panel, but the resulting does not appear until the sixth panel. I now think that I should have drawn the in the fifth panel. The top row remains unlit because the lumos, like NetHack's , has a radius of 5. In the later panels, I wanted to imply that Dudley zapped the lumos again to extend the lit area. |
Antheridium |
December 6, 2007 19:25
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First comment: 17 May, 2007 |
442 comments written |
You've been working on this for a long time, haven't you... I'm not sure whether to be impressed or creeped out.
On another note, moving staircases remind me of Lufia 2 for some reason. I think there was a puzzle in that game where you had to catch a staircase that kept sliding out from under you when you tried to use it...
Oh, and I just realized that you had a suit of armor standing in the corner in the first part. Nice touch. (I always tend to think when I see an [ that the armor is just lying heaped on the floor.) |
T.K. |
December 6, 2007 22:43
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First comment: 14 October, 2007 |
13 comments written |
Despite the lack of humor, I give it a "fair," if only because there was obviously quite a bit of work put into it. |
Grognor |
December 6, 2007 23:02
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First comment: 4 April, 2007 |
1161 comments written |
I give it a Good, just because. Need I justify all my decisions? No! |
http://dudley.nicolaas.net
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