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Contributed by Dion. Edited on February 13, 2004.
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The NetHack Index
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And now the souls of the dead who had gone below came swarming
up from Erebus -- fresh brides, unmarried youths, old men
with life's long suffering behind them, tender young girls
still nursing this first anguish in their hearts, and a great
throng of warriors killed in battle, their spear-wounds gaping
yet and all their armour stained with blood. From this
multitude of souls, as they fluttered to and fro by the
trench, there came a moaning that was horrible to hear.
Panic drained the blood from my cheeks.
The Odyssey, (chapter Lambda), by Homer
(Entry on 'ghost' in the NetHack database)
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Nethack is a so-called roguelike game which has the simplicity of
a deux chevaux, yet a depth unseen in many other games. Indeed,
it includes everything up to and including the kitchen sink.
On this page I try to include every source of information on NetHack
I've found useful. This does not include pages
in a language I don't understand (there is, for example, a large
Japanese speaking NetHack community on the internet,) nor does it
include pages that don't contain original material, but only have
links to other resources (so my own page is not listed.) I tried to
include every page that has anything of its own.
If you don't know roguelike games yet, I advise you to browse the
Reviews
to get an impression of roguelike
games in general and NetHack in particular. Most other links on this
page presume at least player's knowledge of the game.
This page does include links to information on direct predecessors and
descendants of NetHack. That means you can also find information
on Hack, SLASH and SLASH'EM. I do not list links to pages about
Rogue, Angband or other roguelike games. For me, the NetHack
family tree begins with Hack. If you want a more
complete overview of roguelike games, I suggest you take a look at
BALROG.
Main sitesThe official NetHack sites.
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Edited on March 28, 2003.
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The official site for NetHack, although there are many other places where you can get a version of the game. This one is where the DevTeam itself makes NetHack available to the public. Here you can find old versions, the most recent version, and all known bugs in recent versions of NetHack. Should you discover anything odd, consult these before sending mail to the DevTeam.
The DevTeam can be reached at devteam@nethack.org.
http://www.nethack.org · no pageviews yet · Add notes
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Edited on July 26, 2002.
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Information sitesThe information sites all contain some information on the game, such as history, technical information or spoilers.
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Edited on March 28, 2003.
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Dylan O'Donnell has updated Kevin Hugo's spoilers to NetHack 3.4, and has written some more himself. He has also written a Gazetteer of NetHack, and a detailed bibliography of the NetHack Database. Dylan also maintains the FAQ for the newsgroup.
http://www.spod-central.org/~psmith/nh/ · no pageviews yet · Add notes
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Edited on March 28, 2003.
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Part of Boudewijn Waijer's roguelike pages. It contains tips and spoilers, sources and binaries of many versions, including the older versions of Hack, and many utilities for different platforms. Still one of the most complete NetHack sites around, albeit a bit dated now.
http://home.tiscali.nl/~bwaijers/nethack/ · no pageviews yet · Show/add notes (2 notes)
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Edited on April 1, 2003.
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This site is made by Sascha Wostmann and Ralph Geissler; Here you can find a collection of spoilers grabbed from the newsgroup, utility programs, a bones files repository and the NetHack Contest, where different NetHackers can play in the same dungeon. The site is a little biased towards the PC versions of NetHack. There is also some information on SLASH and SLASH'EM available here.
http://www.nethack.de/ · no pageviews yet · Add notes
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NetHack -- Mikko Saari |
Information sites
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Edited on September 20, 2002.
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Contributed by Dion. Edited on November 14, 2002.
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Edited on July 29, 2002.
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Edited on June 30, 2003.
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Ali is the maintainer of the Unix version of SLASH'EM, and also hosts some spoilers about it. But his site has lots of NetHack information, too: including a very comprehensive monster manual that describes every monster in NetHack in detail; a copy of 'NetHack - The Next Generation', a variant of NetHack 3.1.3 with a geek character added; and a cross-referenced version of the source code. Furthermore, there are links to lots of information sites and to almost all patches in existence here; and Ali saved copies of the famous Wizard Patch and Josh Fishman's version thereof. Another patch that could have been lost to mankind is the Dwarf Patch, also available here.
http://www.juiblex.co.uk/nethack.html · no pageviews yet · Add notes
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NetHack -- Kamen Kirilov |
Information sites
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On this page, you can find a small collection of bones files for NetHack, and some ascension stories. Perhaps the most interesting thing is a page with tips for Tourists, on how to survive early in the game with that class.
http://free.top.bg/kamenk/nethack.htm · no pageviews yet · Show/add notes (1 note)
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Edited on September 24, 2002.
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A comprehensive comparison of a large number of Roguelike games, including NetHack, is presented here. With it comes "Trav's shoplifting primer", mainly written to show NetHack's depth, but a nice collection of hints or spoilers in its own right.
http://www.tripecac.com/roguelike/ · no pageviews yet · Show/add notes (3 notes)
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Edited on April 3, 2004.
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Another NetHack Home Page, which is no longer maintained since 1998. Contains spoilers, variants, utilities and various sources in ZIP-format, as well as some interactive pages filled by visitors with stories and one-liners.
http://nethack.masemware.com/index.shtml · no pageviews yet · Add notes
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Edited on July 29, 2002.
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The Minetown in the Gnomish Mines now has its own newspaper. It has everything you should expect: cover stories, ads and editorials, but as such, it contains a lot of useful information on the game. Go there and have a good time reading. The site is no longer updated.
http://pages.infinit.net/curlypp/digger · no pageviews yet · Add notes
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Edited on September 24, 2002.
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Eva has written a couple of pages with information about NetHack and SLASH'EM, among others a list of differences between the two. She also wrote (and hosts) a categorised list of NetHack Spoilers, which might help a lot in finding a particular piece of information. On this site, you can also find an updated version of nhk, a Perl program that shows you how the enemy is doing: it compiles a list of high scores for monsters from your logfile.
http://www.statslab.cam.ac.uk/~eva/ · no pageviews yet · Add notes
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Edited on April 25, 2003.
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WWWWolf is the Commander of the rec.games.roguelike.nethack CR3T1NZ Advisory Mobile Unit, always on the move to protect the newsgroup against spammers and off-topic posts. His "Official RGRNCA strikes" are archived here.
http://rgrnca.cjb.net/ · no pageviews yet · Add notes
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Edited on September 24, 2002.
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Cristan wrote a program that generates spoiler tables directly from the NetHack sources, by replacing NetHack's main(). This allows hime to generate spoilers for different versions of NetHack, several of which he has on his site. There also is a map of the dungeon and a graph of NetHack 3.2 spell casting probabilities here.
http://www.cse.unsw.edu.au/~cls/spoil/ · no pageviews yet · Show/add notes (1 note)
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Edited on September 24, 2002.
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Here you can find a X11 font that you can use when playing NetHack; it has little pictures for all items and monsters. Detailed configuration instructions are available as well. Furthermore, you can find Thomas's thoughts on weapon skills, a detailed weapon recommendation for each character class and a damage calculator that lets you find out how much damage your character can do with each weapon.
http://hea-www.harvard.edu/~fine/Fun/nethack.html · no pageviews yet · Add notes
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Edited on September 24, 2002.
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Edited on September 24, 2002.
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On Mattias Mansson's site you can find little original content, but it does feature an international high score list (compiled from submissions), and you can download the DOS-version of the NetHack 3.2.2 and some utilities there.
http://welcome.to/Nethack · no pageviews yet · Add notes
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On this site, Petri Mikael Kuittinen has gathered together some information on many roguelike games, including NetHack. He includes some background, small reviews, links and a glossary of terms. Here's the NetHack part of it.
http://www.hut.fi/~eye/roguelike/nethack.html · no pageviews yet · Add notes
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Edited on September 24, 2002.
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The NetHack Docs are a fully cross-referenced version of the documents and data files that come with NetHack. They give a whole new dimension to reading those old information files!
http://www.nicolaas.net/erebus/nhdocs/ · no pageviews yet · Add notes
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Edited on September 24, 2002.
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Chris thought that Vlad was a wimp, and so he wrote the Vlad Balance patch, which makes Vlad a much stronger adversary. He also wrote a spoiler about firearms in SLASH'EM which can be found on his site.
http://glass.tvu.ac.uk/~chi/nethack/ · no pageviews yet · Add notes
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Edited on September 24, 2002.
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Although it is anounced that this site will disappear for years already, it is still there. This is the place where the NetHack code was first explained, some sort of geek code for NetHack players by Raisse the Thaumaturge (Irina Rempt) and others. Although version 1.1 is still there, you might want to take a look at the NetHack Code site for newer versions.
http://www.physics.helsinki.fi/~vviitane/nethack.html · no pageviews yet · Add notes
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Edited on September 24, 2002.
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Tom has made a patch available to compile SLASH'EM on Linux and other Unix platforms. On the page there is also a PostScript version of Kevin Hugo's spoilers (text and HTML versions are available on Sascha's site.) He also wrote another http://www14.in.tum.de/personen/friedetzky/nh330-dump.patch (with a detailed http://www14.in.tum.de/personen/friedetzky/nh330-dump.README) that allows you to dump character information to a file at the end of a game. (No links exist from his main page to them.)
http://www14.in.tum.de/personen/friedetzky/ · no pageviews yet · Add notes
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On this home page a large alphabetical list of spoilers is available, originally written for NetHack 3.0j, but updated to incorporate the changes since then. There is also an icon library available, with Windows icons for all roles in NetHack and SLASH'EM. You can use these to put shortcuts on you desktop for all different games you are currently playing.
http://www.kallistiyalla.com/royindex.html · no pageviews yet · Show/add notes (2 notes)
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Although this page is in Hungarian, it has a nice HTML version of the WCST spoilers for NetHack 3.0. Although these spoilers are now largely obsolete, they still form one of the few coherent guides to NetHack, and thus are fun to read.
http://fly.cc.fer.hr/fun/nethack/ · no pageviews yet · Add notes
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Downloads and variantsIn this category you find versions of NetHack apart from the official binaries and the variants of NetHack that are still available today. It also contains links to hints and spoilers for these versions, as far as they exist. Patches to create your own version of Nethack are in the patches category, since they are only useful for people who can compile NetHack themselves.
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Edited on September 24, 2002.
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Jaakko Peltonen decided to take the graphics in NetHack even further; he created a version that uses a bird's eye view, features sound and music, and has some changes to the user interface to make playing NetHack easier -- including 'autopilot' for long movements, and tooltips to quickly identify objects or creatures. Falcon's Eye comes in versions for DOS, Windows and Linux.
http://www.hut.fi/~jtpelto2/nethack.html · no pageviews yet · Add notes
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AllegroHack is an MS-DOS port of NetHack that uses the Allegro graphics library to provide fancier graphics. It supports different screen resolutions, true color and translucency, among others, but is still bones- and savefile compatible with the official DOS binary.
http://www.pinn.net/~jry/allegrohack/ · no pageviews yet · Show/add notes (2 notes)
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Edited on September 24, 2002.
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Rob Ellwood has quite some information on how to change NetHack on his site, including how to create new predefined levels. His site also contains a collection of new levels for download (the "New Toys"), which you can install for your DOS or Windows version of NetHack; sources are included. Furthermore he wrote a patch to add a potion of lose ability to the game.
http://members.shaw.ca/rob.ellwood/ · no pageviews yet · Show/add notes (4 notes)
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Edited on September 24, 2002.
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Another new tileset for the Windows Graphical version of NetHack 3.4.0 was created by Geoduck. He took a different approach: his tiles make the complete map fit on most computer screens, and he uses pictures of letters for most monsters, with a little artistic addition to most of them.
http://www.olywa.net/cook/nhack.htm · no pageviews yet · Add notes
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GnomeHack -- Erik Andersen |
Downloads and variants
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Edited on September 24, 2002.
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SLASH -- Enrico Horn |
Downloads and variants
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Enrico Horn has combined Tom Proudfoot's SLASH V6 and NetHack 3.2.2, the result of which is called SLASH 4.1.2-8 beta. It comes in two versions, one without the blackmarket level and one with it. Binaries for DOS and patches for several platforms are available. There is also a Tile Editor for DOS available on his site.
http://www.rz.tu-ilmenau.de/~wi019/ · no pageviews yet · Add notes
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Edited on September 24, 2002.
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Jonathan made some extensions to the Windows version of NetHack 3.4.0: an enhancement to the message window that fades out old messages, and a new feature for the mouse: right-clicking on the map describes what's there. You can download sources and precompiled binaries.
http://www.steelskies.com/nethack.php · no pageviews yet · Show/add notes (1 note)
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Edited on September 24, 2002.
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NetHack with a Qt Interface is a version of NetHack with a Windowing interface for Linux and Windows. The Qt interface is now part of the official NetHack sources. Here you can get a version of Qt NetHack that also runs on SHARP Zaurus SL5000 and Compaq iPAQ handhelds running Linux.
http://trolls.troll.no/warwick/nethack/ · no pageviews yet · Add notes
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Edited on September 24, 2002.
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To make Gehennom a little less boring, the Hell Patch introduces more named demons with their own lairs. The final goal is to have 40 demons and 20 lairs to choose from, and an extra branch in Gehennom. There also is an MS-DOS executable available.
http://www.smart.net/~rchason/nethack/ · no pageviews yet · Add notes
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Edited on April 5, 2004.
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No doubt one of the smallest NetHacks around: NetHack for the Psion Series 5 and Revo. A front-end is added to make it easy to read the accompanying documentation, and to be able to start it from the Extras bar. NetHack is there for the 5MX, NetBook/Series 7 and the Revo and friends; it includes colour support, too.
P.S. Hearse supports Psion NetHack.
http://www.suttoncourtenay.org.uk/duncan/Nethack.htm · no pageviews yet · Add notes
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Edited on September 24, 2002.
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If you are bored with the Gnomish Mines, here you can find a patch to add some more variety to the end level and the mine town. There is also a DOS binary available. To accomplish this, Kelly wrote some patches to the level compiler, which you can download here too. For AllegroHack there is a nice tileset that uses letters in different fonts for all monsters; for DOS, there is a special NetHack font.
http://www.evilgeek.com/nethack/ · no pageviews yet · Show/add notes (1 note)
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Adding to the increasing number of Window ports of NetHack, Andrew created glHack, a Linux window port using tiles. It looks a bit like the MS-DOS versions: it uses tiles, but no popup windows and other GUI elements. You need a (Debian) Linux system to use it.
http://glhack.sourceforge.net/index.php · no pageviews yet · Add notes
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NetHack -- Tom Proudfoot |
Downloads and variants
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Tom Proudfoot is the original author of SLASH, "Super Lotsa Added Stuff Hack", a famous variant of NetHack. He abandoned development of his variant after NetHack 3.2.2 came out, and now wrote several shareware and freeware roguelikes available at http://www.proudft.com/. Here you can read his thoughts about NetHack and SLASH. Sources and binaries for SLASH are only available at the Nethack3.2.1 & Slash 6 repository
http://www.proudft.com/nh.html · no pageviews yet · Add notes
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NetHack with a Jewish twist: Kosher NetHack adds a conduct to NetHack to only eat kosher food. To make life a little easier, sheep are added to this version as well. Expect to see three additional roles here as well: Yisrael, Levite and Kohan roles are under development.
http://members.bellatlantic.net/~vze2c76t/Koshernethack.html · no pageviews yet · Add notes
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Owners of a version of Linux could use the Debian source package of Nethack, available off the Debian Nethack page, or the patches to the official source. It supports proper color, IBM graphics support and sound on the Linux console. There is a beta version of NetHack 3.3.0 for Debian Linux available.
http://packages.debian.org/nethack · no pageviews yet · Show/add notes (1 note)
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Nethack -- Philipp Lucas |
Downloads and variants, Utilities
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Edited on September 24, 2002.
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Apart from a lot of links, Philipp Lucas has some utilities to convert between record files (score files) from NetHack version 3.1, 3.2 and 3.3; a utility to merge score files; and Protected-mode MSDOS binaries for PatchHack on his site, as well as some information on this version.
http://www.online-club.de/~phlucas/nh.htm · no pageviews yet · Add notes
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Edited on September 24, 2002.
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If you own a Agenda VR3 Linux based PDA, you can run this NetHack port. It is the TTY version of NetHack. The program still is 2.5 MB, which might be too big for some people, though.
http://www.delorie.com/agenda/nethack/ · no pageviews yet · Add notes
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Edited on September 24, 2002.
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Edited on April 1, 2003.
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Warren Cheung has combined SLASH 4.1.2-8 beta by Enrico Horn with Larry Stewart-Zerba's Wizard Patch, and called the result "Super Lotsa Added Stuff Hack with Extended Magic", or SLASH'EM. Since the first release a lot has been added to this variant, including the Dwarf Patch (archived on Ali's site). SLASH'EM is being actively maintained, incorporating changes from NetHack and other innovations.
http://www.slashem.org/ · no pageviews yet · Add notes
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noeGNUd -- Clive Crous |
Downloads and variants
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Contributed by Dion. Edited on January 15, 2004.
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Clive created another NetHack UI, based on OpenGL. It features 2D and 3D, ASCII and tiles, and different tilesets; furthermore it allows recording of games and easy screenshots.
http://www.linuxgames.co.za/noeGNUd/ · no pageviews yet · Add notes
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Nethack Stuff -- Stanislav Traykov |
Downloads and variants, Patches, Utilities
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Contributed by Dion. Edited on February 14, 2005.
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On this page you can find patches for NetHack; among others the "nested looting" patch that allows you to apply a bag within another bag with only one keystroke; and a patch to dynamically change keybindings. Also available: some utilities, spoilers and HOWTO's.
http://nh.gmuf.com/ · no pageviews yet · Add notes
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PatchesFor anyone who has a compiler and some version of 'patch', their are patches for NetHack available on the web. In this category you can find links to them.
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Edited on April 17, 2003.
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D. Stage wrote the Boulder Patch and made it available on rec.games.roguelike.nethack. It makes wands of digging destroy boulders, since some people believe it is a bug that this doesn't happen in the standard game. Other people disagree, of course... Decide for yourself; a copy of the Boulder Patch is available on my site.
http://www.nicolaas.net/erebus/boulder.diff · no pageviews yet · Add notes
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Edited on November 11, 2002.
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Pasi created a couple of patches, adding objects (butcher's apron, whetstone), new uses of existing objects (wash your hands, flip a coin) and a configurable status line to the game. He also wrote a new level compiler and added some new types of rooms to the game. New patches appear often, so check his page!
http://cs.joensuu.fi/~pkalli/code/ · no pageviews yet · Show/add notes (1 note)
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Contributed by Dion. Edited on October 22, 2003.
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These are miscelleneous patches, for various versions of NetHack. The latest include the Poisoned Weapons patch.
For 3.4.1: Lenses patch, extended alchemy patch.
For 3.4.0: add torches to NetHack, use eucalyptus leaves as a whistle, portable holes, Mirror of entrapment.
http://www.cse.unsw.edu.au/~malcolmr/nethack/ · no pageviews yet · Show/add notes (1 note)
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Edited on September 24, 2002.
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PatchHack is a single patch incorporating a large number of patches made various people. Here is its homepage.
http://patchhack.sf.net/ · no pageviews yet · Add notes
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Contributed by Dion. Edited on August 23, 2004.
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Similar to the Hell Patch, the Lethe Patch tries to make Gehennom less boring. It adds the fabled river Lethe and a number of monsters from the Cthulhu Mythos to NetHack, and adds items, monster behaviours and a lot of new or redecorated levels. Here you can find the patch and an MS-DOS executable.
http://e-wire.net.au/~eb_mykae/ · no pageviews yet · Add notes
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Edited on June 30, 2003.
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Larry Stewart-Zerba is the author of the famous Wizard Patch, with which a proficiency system similar to that for weapons is applied to spellcasting. This system is incorporated in NetHack since version 3.3.0. The latest version of the Wizard Patch as such is 1.0, and it is available on Ali's NetHack Page to which the link above now points.
http://www.juiblex.co.uk/nethack/Wizard/wiz10.txt · no pageviews yet · Add notes
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On this page you can find a patch for NetHack 3.3.0 and 3.3.1 that adds highlighting to the status line. It will turn all important things (weak from hunger, low on hitpoints) orange to attract more attention to it. Furthermore, the famous Pizza Delivery Patch for 3.3.0 can be found here.
http://www.mindspring.com/~pfister_/nethack.html · no pageviews yet · Add notes
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Edited on September 24, 2002.
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Jukka Lahtinen has written two utilities for NetHack users, reclist and mergrec, both of which come with source and DOS and OS/2 executables. reclist allows you to see the score file much like nethack -s does. mergrec lets you merge different score files from game versions 3.2.0-3.3.0. Furthermore, a whole list of patches is available from this site, among which are a patch by Trebor A. Rude to have objects in a container merge together as they do in you main inventory and the Extinction Patch by Wingnut, that shows extinct species at the end of the game.
http://www.iki.fi/jslahti/nethack.html · no pageviews yet · Add notes
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Apart from a Japanese version of NetHack 3.2.2, featuring a new character, the JNetHack page also has a version of NetHack 3.2 running under GTK+. This is a patch, so you need the NetHack 3.2.2 sources and a copy of the GTK+ library; but if you can compile it, you get pseudo-3D tiles (or at least 32x32 tiles,) and a 'radar' window!
http://www.jnethack.org/jnethack-e.html · no pageviews yet · Add notes
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A big list of patches, most of them adding Other Funny Messages to NetHack 3.3.1. Also includes the Stick patch and the Preadjust patch to manage your inventory letters, and the Bagmerge patch that merges similar objects in containers.
http://www.killerbunnies.org/nethack/ · no pageviews yet · Add notes
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Edited on September 24, 2002.
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This patch was posted on rec.games.roguelike.nethack by Wingnut on 20/01/2000; it extends the #jump command so it casts the jump spell if you know it. This is a text version with human-readable instructions, as was the original post.
easyjumping.txt · no pageviews yet · Add notes
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When I complained loudly on rec.games.roguelike.nethack about a game lost by quaffing from a fountain with Caps Lock on, David Damerell wrote The Paranoia Patch. If you apply this patch to a vanilla 3.2.2 source tree, it alters the game such that you can specify "paranoid_quit" in your options. Quitting and entering Explore mode then asks you to type "yes", not just the letter "y". The Paranoia Patch is also ported to NetHack 3.3.0, although quitting now is done with other keys. Additionally, the sources for SLASH'EM (a ZIPfile for the DOS source and a .tar.gz of the source tweaked for Linux compiles) are mirrored here.
http://www.chiark.greenend.org.uk/~damerell/ · no pageviews yet · Add notes
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Contributed by Dion. Edited on March 31, 2003.
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Roderick Schertler wrote a Hearse client for Unix. It is written in Perl, so it could work on other platforms as well. He also wrote some patches (the pickup_thrown patch among others.) He also created Patchable Nethack, which is a version of the source code that makes it easier for patch and diff to solve conflicts between patches.
http://www.argon.org/~roderick/nethack/ · no pageviews yet · Add notes
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Contributed by Dion. Edited on April 4, 2003.
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If you compile NetHack yourself, you have to edit the Makefile and some header files to set some settings to suit your needs. On this page you will find autoconf/automake scripts that automate this job.
http://auto-nethack.sourceforge.net/ · no pageviews yet · Add notes
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Contributed by Dion. Edited on December 1, 2003.
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Contributed by Dion. Edited on December 12, 2003.
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Andre wrote a couple of patches, among which the whips patch, which adds some more whips to NetHack, and the Bard's patch, which adds a bard character to the game. The bard is quite different in that he needs musical instruments to perform magic.
Furthermore you can find here a patch that enhance Monk's martial arts, and a Wizard's staff patch that adds a new weapon.
Also on this site is another NetHack Movie.
http://www.dorineleil.pop.com.br/bertelli/computers/games/nethack.en.html · no pageviews yet · Add notes
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Contributed by Dion. Edited on January 12, 2005.
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Here you can find three patches for NetHack 3.4.0: The Seppuku Patch allows samurai to commit suicide in an honourable way; the Roadrunner Patch adds this famous cartoon monster to NetHack; and the Fixed Objects Patch changes the level designer code to enable level designers to place rust/corrodeproof object in a map.
http://home.in.tum.de/~haasse/nethack.html · no pageviews yet · Add notes
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Servers and servicesIn this category some telnet servers providing NetHack are mentioned, as well as other special NetHack related services on the web.
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Edited on April 13, 2004.
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A website where you can play NetHack online. A Java applet is included to make a telnet connection to this site, although you can also use your own favourite telnet program. This site organized NetHack tournaments, but the last one is almost a year old.
http://www.thenethacksite.com/ · no pageviews yet · Show/add notes (1 note)
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Edited on October 13, 2002.
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Edited on December 11, 2002.
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Cyde Weys' server has NetHack 3.4.0 to play. To connect, SSH or telnet to fyre.myvnc.com, specify "yasd" as your user name to log on, and then give your NetHack user name and a password.
http://fyre.sytes.net:8007/nethack.html · no pageviews yet · Add notes
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Edited on December 19, 2002.
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Edited on October 18, 2004.
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Play NetHack using telnet at telnet://nethack.alt.org, or use a Java telnet application from this page. Miscellaneous statistics, highscores and death causes are available.
http://alt.org/nethack/ · no pageviews yet · Add notes
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UtilitiesThese sites have utilities available that somehow are related to NetHack.
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Sascha Lüdecke wrote statnethack, a Perl program that summarises the performance of your characters in a table. Logentries from NetHack version 3.2, 3.3 and prior are supported.
http://www.meta-x.de/software/ · no pageviews yet · Add notes
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Hearse -- Alexis Manning |
Utilities
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Edited on July 23, 2003.
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Clippy is an Internet page that helps you in identifying items that you find in a shop. You fill in some information on an item and it will present you a list of what it can be. A technique otherwise known as "price-IDing", but put in a nice web interface.
http://nethack.roy.org/clippy/ · no pageviews yet · Show/add notes (1 note)
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Robert Lund has posted several versions of the NetHack Logparser on rec.games.roguelike.nethack; it is a Perl script that can show you top scores, average scores and top killers from a NetHack 3.2.2 logfile or record file. A copy of version 1.02 is available on my site.
logparse · no pageviews yet · Show/add notes (1 note)
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Edited on August 14, 2003.
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Hackers is a Perl program that allows you to store a database of NetHack configuration files so you can play NetHack in different disguises. It tries to add some atmosphere into the bargain. The program is clearly written for Unix/Linux, so expect some work if you use another platform.
http://www.sacredchao.net/software/hackers/ · no pageviews yet · Add notes
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Edited on November 29, 2002.
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Contributed by Dion. Edited on April 21, 2006.
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ReviewsAlthough most sites try to describe NetHack in one way or another, a couple of more formal reviews have been written about the game. If you want a description of the game in plain English, without being spoiled, or just want to know what other, not necessarily addicted, people think about NetHack, you should try these links.
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Edited on September 24, 2002.
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Edited on September 24, 2002.
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Edited on September 24, 2002.
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On this page, NetHack is reviewed and visitors added comments -- and it is these comments that can be insightful. By the way, NetHack gets an average 5 out of 5 star rating from all the visitors.
http://happypenguin.org/show?NetHack · no pageviews yet · Add notes
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Edited on September 24, 2002.
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Contributed by Dion. Edited on April 11, 2005.
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MiscellanyThis category contains all sites that fail to be categorised otherwise, but nevertheless have something to do with NetHack.
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Edited on March 31, 2003.
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Wikipedia is a collaborative project to create an encyclopedia on the Internet. The item on NetHack is quite interesting to read, and has links to many related keywords in the encyclopedia.
http://www.wikipedia.com/wiki/NetHack · no pageviews yet · Add notes
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Contributed by Dion. Edited on March 31, 2003.
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Edited on September 24, 2002.
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The NetHack Code is a sort of Geek Code for NetHack players, in which they can show their playing style to the world. The NetHack Purity Test is a similarly geeky thing. This page gives an overview of the history of the NetHack Code and the NetHack Purity test and several versions of both; it is also the home of nhcodec, a Perl program to decode a NetHack Code for you.
http://www.nicolaas.net/erebus/nhcode/ · no pageviews yet · Add notes
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YASD -- Adam "SmartGamer" Norberg |
Miscellany
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On YASD, you can submit YASDs (Yet Another Stupid Death) and YAFMs (Yet Another Funny Message) using a web form. And of course you can read the online repository of Deaths and Messages posted there.
http://yasd.homestead.com/ · no pageviews yet · Add notes
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If you like card-games like "Magic - The Gathering", this might interest you; if you like Nomic-like games too, it certainly will. This is a NetHack based card-game, where you have to retrieve the Amulet of Yendor while fighting monsters, according to the Dvorak game concept; it allows you to change the rules as you go along, too!
http://www.dvorakgame.co.uk/cardlist.cgi?nethack · no pageviews yet · Add notes
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Visitor's itemsVisitor-contributed items. If you want to add an item to the NetHack Index, you can use the submit page. If you want to comment on an existing item, select the Add notes link with that item.
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Edited on December 23, 2002.
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The Absurd Tileset consist of large, photo-realistic images of all NetHack entities. They come in two sizes: 96x96 and 72x72 pixels per tile. You need a lot of free memory to use them, but it will guarantee quite a different NetHack experience.
http://www.aesthetictech.8m.com/Absurd.htm · no pageviews yet · Add notes
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Contributed by Dion. Edited on February 28, 2003.
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Contributed by Dion. Edited on March 24, 2003.
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LegoHack! -- Irina Rempt |
Visitor's items, Miscellany
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Contributed by Dion. Edited on October 16, 2002.
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Edited on September 23, 2002.
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Contributed by Dion. Edited on September 17, 2002.
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Contributed by Dion. Edited on February 28, 2003.
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Edited on September 23, 2002.
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Contributed by Dion. Edited on December 19, 2002.
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Doxygen is a source code documentation system, which can also be used to extract and display source code structure. On this page, the source code structure for NetHack is shown; it includes all the source files, with cross reference information.
http://www.ointment.org/nethack-doxygen/index.html · no pageviews yet · Add notes
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Contributed by Dion. Edited on December 19, 2002.
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Contributed by Dion. Edited on March 20, 2003.
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There two more types of NetHack T-shirts to buy on-line. The two designs are available on three types of T-shirt. For those of you who still remember: the designs resemble the original out-of-print Jim McLennan T-shirts (pictures of that can be found on Sascha's site.)
http://www.cafeshops.com/nethack/ · no pageviews yet · Add notes
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Edited on September 23, 2002.
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Contributed by Dion. Edited on October 24, 2002.
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Nephi finished a feature that was partly implemented by the DevTeam: invisible objects. With this patch, any object can be invisible, which changes the handling in various ways. Binaries (for Windows) are available as well.
http://www.geocities.com/zindorsky/ · no pageviews yet · Show/add notes (2 notes)
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Contributed by Dion. Edited on December 19, 2002.
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Part of Raymond Earle's large database of Amiga game information, these Hack and NetHack pages are of historical interest. They contain quite a complete guide to Hack, and additional information on NetHack 2.
http://www.flash.net/~rayearle/Hfiles/Hack.html · no pageviews yet · Add notes
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Contributed by Dion. Edited on November 14, 2002.
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Andreas wrote two patches. The Conduct patch changes the way conducts works: you now have to say in advance which conducts you plan to adhere to. The Thievery patch (which is included in the Conduct patch, but is also available separately) adds a steal-attack for rogues. This URL gives a directory listing with descriptions and patches.
http://www.rzuser.uni-heidelberg.de/~adorn/nethack/ · no pageviews yet · Show/add notes (1 note)
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Contributed by Dion. Edited on November 14, 2002.
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Contributed by Dion. Edited on February 28, 2003.
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Contributed by Dion. Edited on March 25, 2003.
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Contributed by Dion. Edited on March 20, 2003.
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For those of you who think Emacs is an operating system: NetHack can be played as an Emacs major mode, too. It offers some advantages, among which are customizable keys and colors.
http://www.nongnu.org/nethack-el/ · no pageviews yet · Add notes
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Contributed by Dion. Edited on March 28, 2003.
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sortloot -- Jeroen Demeyer |
Visitor's items, Patches
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Contributed by Dion. Edited on April 22, 2003.
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This is a patch that changes the display of lists of items. Instead of the more or less random order you normally see when looking at your inventory, or items on the ground, they are neatly sorted alphabetically. This is an option you can switch on or off.
http://cage.rug.ac.be/~jdemeyer/nethack/sortloot.diff · no pageviews yet · Add notes
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Contributed by Dion. Edited on April 22, 2003.
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CatScratch.Org -- Michael J. Kitchin |
Visitor's items, Servers and services
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Contributed by Dion. Edited on May 14, 2003.
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Contributed by Dion. Edited on May 22, 2003.
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HECK -- Kelly Bailey |
Visitor's items, Downloads and variants, Patches
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Contributed by Dion. Edited on June 6, 2003.
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Contributed by Dion. Edited on June 6, 2003.
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This patch adds a new artifact crysknife to NetHack, called the Tooth of Shai-hulud. It is an artifact version of the existing crysknife, with some interesting extra properties.
http://www.geocities.com/donrl/ · no pageviews yet · Add notes
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Contributed by Dion. Edited on July 24, 2003.
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Contributed by Dion. Edited on July 28, 2003.
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With this patch, fire resistance and cold resistance are made mutually exclusive: you can have one or the other, but not both. Well, you can have both under special circumstances, but normally getting one makes the other one go away.
http://james.lab6.com/2003/07/27/fireXORcold/ · no pageviews yet · Add notes
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Contributed by Dion. Edited on July 28, 2003.
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littlehack -- Iain D Broadfoot |
Visitor's items, Patches
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Contributed by Dion. Edited on July 28, 2003.
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Contributed by Dion. Edited on August 4, 2003.
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With this patch you can have two games of NetHack start with the same dungeon, and with characters with the same starting equipment. That way people can compete under circumstances that are more similar than in a normal game of NetHack.
http://waah.dyndns.org/nhtournament/ · no pageviews yet · Add notes
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Contributed by Dion. Edited on August 4, 2003.
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Contributed by Dion. Edited on August 4, 2003.
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Contributed by Dion. Edited on August 4, 2003.
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Contributed by Dion. Edited on August 4, 2003.
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If you run NetHack in a Linux console, and you want something more 'graphical' looking than characters, you can try the special console font for NetHack. It has simple symbols for everything instead of letters. If you don't like the one DeeT provided, you can make your own with his Font Editor, also available on this page.
http://dt.prohosting.com/hacks/nethack.html · no pageviews yet · Add notes
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Contributed by Dion. Edited on August 5, 2003.
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NetHack -- Neowall |
Visitor's items, Reviews
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Contributed by Dion. Edited on August 5, 2003.
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Contributed by Dion. Edited on September 23, 2003.
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NetHack -- David Corbett |
Visitor's items, Information sites
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Contributed by Dion. Edited on September 23, 2003.
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Contributed by Dion. Edited on September 25, 2003.
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Contributed by Dion. Edited on October 22, 2003.
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Kelly did it again! After the alternative Gnomish Mines and the Heck patch, he wrote Heck^2, which is another approach to make Gehennom more interesting. It consists of more than 40 hand-made special levels, a couple of which will be used each game.
You only have to install a new nhdat file to use Heck^2, but a patch to the makefiles is available as well for those who roll their own binaries.
Also on this site: Abigaba tiles, a tileset for the Windows version of NetHack (and SLASH'EM) made by James Hogwood.
http://www.multifoliate.com/nh/ · no pageviews yet · Add notes
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NetHack -- SomeOne |
Visitor's items, Downloads and variants
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Contributed by Dion. Edited on October 27, 2003.
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NetHack brass -- youkan |
Visitor's items, Downloads and variants, Patches
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Contributed by Dion. Edited on October 31, 2003.
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Contributed by Dion. Edited on October 31, 2003.
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Contributed by Dion. Edited on October 31, 2003.
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Contributed by Dion. Edited on November 18, 2003.
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Contributed by Dion. Edited on November 18, 2003.
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Contributed by Dion. Edited on December 15, 2003.
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Michael wrote the NetHack Random Character selector, which gives you a bit more control on random character selection, and some patches: Tree cutting (to cut trees), Defer name (to choose your name after all other character traits) and an improvement to the DOS DJGPP Makefile.
http://post.queensu.ca/~lehotay/nethack/ · no pageviews yet · Show/add notes (3 notes)
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Contributed by Dion. Edited on January 5, 2004.
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Chris fixed a couple of bugs and inconsistencies he found in NetHack. Some of them are on the DevTeam's list, some aren't; you can report your own to him if you want to.
http://www.csh.rit.edu/~topher/nethack/ · no pageviews yet · Add notes
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Contributed by Dion. Edited on January 13, 2004.
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Hack 1.0.3 -- Andries Brouwer |
Visitor's items, Main sites, Information sites, Patches
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Contributed by Dion. Edited on February 13, 2004.
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Contributed by Dion. Edited on February 13, 2004.
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Contributed by Dion. Edited on February 17, 2004.
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Contributed by Dion. Edited on February 24, 2004.
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Dudley's dungeon is a daily comic set in the NetHack world. Read the adventures of Dudley, and write your own if you want to!
http://dudley.nicolaas.net/ · no pageviews yet · Add notes
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Contributed by Richard Bergen (richard_bergen@yahoo.com. Edited on February 27, 2004.
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A nice web page to have up when playing. For example, if your character with a ten charisma runs into a shop selling riding gloves for 141 coins, this is what the site would tell you about them:
(5.2%) +3 gauntlets of fumbling (old gloves/padded gloves/riding gloves/fencing gloves){try on if not from Bones}
(94.8%) +3 gauntlets of dexterity/gauntlets of power(old gloves/padded gloves/riding gloves/fencing gloves){try on if not from Bones}
http://designpsycho.com/nethack/ · no pageviews yet · Add notes
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Contributed by Dion. Edited on April 9, 2004.
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Contributed by Dion. Edited on April 9, 2004.
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Contributed by Javier Novoa Cataño javisfelagund@yahoo.com.mx. Edited on July 1, 2004.
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Contributed by Dion. Edited on August 10, 2004.
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Contributed by marc@ctrl-alt-del.ca. Edited on August 11, 2004.
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A site where you can play Nethack online. There is also a small java applet provided to connect by SSH to the game proper, although any SSH client will work.
http://nethack.ctrl-alt-del.ca · no pageviews yet · Add notes
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Contributed by Dion. Edited on September 6, 2004.
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Contributed by Dion. Edited on October 7, 2004.
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Contributed by Dion. Edited on December 1, 2004.
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This interface for NetHack looks like the console version, but runs in a window, with some extras; different font sizes for different windows, among others, and a proper Windows menu.
This is still an early version, but it's playable.
http://sourceforge.net/projects/nh-hyb-interf/ · no pageviews yet · Add notes
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Contributed by webmaster@forkexec.com. Edited on December 4, 2004.
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Contributed by Dion. Edited on January 20, 2005.
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Contributed by Dion. Edited on January 28, 2005.
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Aardvark wrote some patches to store conducts (and more) in the logfile and the record file. Also the treasure patch is from his hand; with it, you will occasionally have a treasure chest on a level with nice treasures in it.
http://www.u.arizona.edu/~minch/ · no pageviews yet · Add notes
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Contributed by Dion. Edited on April 3, 2005.
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Edited on April 29, 2005.
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A new public SLASH'EM server which blatantly ripped its features from nethack.alt.org. Has a Rodney-like bot called Pallas in irc://irc.freenode.net#slashem and a telnet interface on telnet://slashem.crash-override.net as well as web statistics and all dump files ever created on the server.
http://slashem.crash-override.net/ · no pageviews yet · Add notes
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Contributed by Svante Gerhard. Edited on April 29, 2005.
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Public NetHack server located in Sweden. Features HTML score board and a nice JAVA telnet client. Normal telnet play is of course supported as well. The server uses dgamelaunch which allows viewing of other peoples games in real time. ttyrec recordings are stored for playback of all games.
http://nostalgia.suroot.com/ · no pageviews yet · Add notes
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Contributed by abbddull@gmail.com. Edited on September 15, 2005.
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There are multiple games available at slackwell.com. To play NetHack use your favorite terminal client and telnet to slackwell.com or use the Java telnet applet available at http://slackwell.com/nethack/jta/. Also at slackwell.com are nethack statistics, and highscores.
http://slackwell.com · no pageviews yet · Add notes
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Contributed by igetspam@bigfoot.com. Edited on January 4, 2006.
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An interactive nethack helper mainly for price-id. Also helps you with Alchemy and some other things. Javascript only, thus it can be downloaded and used anywhere, even when being offline. This thing is still in development, mind you. Use the feedback form (or join #nethack on irc.freenode.net and /msg HiSPeed) :)
http://hispeed.no-ip.biz/dev/nh-helper/nh-helper.html · no pageviews yet · Show/add notes (2 notes)
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Contributed by author, sartak@gmail.com. Edited on February 19, 2006.
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Wikihack |
Visitor's items, Information sites
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Contributed by Dion. Edited on March 10, 2006.
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Contributed by Dion. Edited on March 10, 2006.
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Contributed by hornpipe2@hotmail.com. Edited on June 12, 2006.
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Yet another open Nethack server. Use ssh to connect to nwserver.ath.cx with username nhplayer and password nhplayer. The website features a top-100 list of players in PHP and a list of characters which have gone unused for 30 days (thus becoming "fair game" for anyone fast enough to snatch their name).
http://nwserver.webhop.org/ · no pageviews yet · Add notes
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Contributed by GreyKnight. Edited on July 26, 2006.
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Randomly generates a NetHack-style menu on each refresh. If you want to share a particularly amusing one with your friends, there is a hard link at the bottom of the page. Enjoy your holy water milkshakes!
http://greyfire.org/NetHack/food.php · no pageviews yet · Add notes
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